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Revengeance programmer modified game engine to match trailers

Sun, Feb 17, 2013 | 23:59 GMT Revengeance programmer modified game engine to match trailers Metal Gear Rising: Revengeance’s engine was built to match promotional trailers for the game, not the other way around. “Metal Gear Rising: Revengeance uses PlatinumGames’ own game engine. At first, our engine wasn’t capable of doing something like cutting through an opponent anywhere, so I had to make it so that it could,” Platinum Games programmer Tsuyoshi Odera wrote in a revealing blog post. “I looked at official trailers and other game data from Metal Gear Solid: Rising and tried to make our engine fit with what I saw.” Metal Gear Rising: Revengeance famously started …

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